Message #4142

From: Luna Harran <scarecrowfish@gmail.com>
Subject: Re: [MC4D] A program I made [1 Attachment]
Date: Mon, 17 Sep 2018 20:14:28 +0100

Here is a second version of the program, including up to 4D mazes, with
customisable sizes. 3 and 4d movement is on WSAD, and # represents a higher
dimensional ‘ladder’ where 3 and 4d movement is allowed. This version
should be more interesting and more fun. Let me know your thoughts.

~Luna

On Fri, 7 Sep 2018 at 23:19, Luna Harran scarecrowfish@gmail.com
[4D_Cubing] <4D_Cubing@yahoogroups.com> wrote:

>
> [Attachment(s) <#m_1284412511072541695_TopText> from Luna Harran included
> below]
>
> Hey everyone,
>
> This isn’t really related to twisty puzzles, but this seemed like the sort
> of group who would be interested in something like this.
>
> As part of my Computer Science A Level, I have to produce a program as a
> project. What I am making is a maze program, where either the maze or your
> player can be invisible. This is for training your mental mapping skills,
> as well as your logical thinking.
>
> I am planning to add 3D, and even 4D (and beyond?) mazes in the future,
> although the current version is boring old 2D.
>
> I have included the current working version as an attachment. (Rename it
> from .stuff to .exe to run it, gmail blocks .exes as attachments.) Movement
> is on arrow keys, with the player character as ‘@’ and the goal as ‘X’. Be
> careful with big mazes, if the console window is too small, it will
> sometimes crash. Level 1 is a standard maze, 2 a sort of spotlight, 3
> invisible player and 4 invisible maze. I’ve used some more exotic
> characters for walls, so if you see any question marks, they’re just walls,
> and probably half-length box characters.
>
> Hopefully someone finds this interesting.
>
> ~Luna
>
>