Message #2648

From: Ray Zhao <thermostatico@gmail.com>
Subject: Re: [MC4D] Monoflip?
Date: Mon, 04 Feb 2013 16:10:25 -0500

Of course this method needs work =P I have tried to make a last layer
method which is closer to Roice’s and doesn’t involve so many algorithms,
but I think it’s a little move-costly (by about 100 to 200)
On the last layer:
FEOLL can be done using the 3^3 OLL and PLL
If there’s one unoriented edge left for EOLL, you’ll need to use Roice’s
alg or some fancy alg that I kind of found using niklas (U R U’ L’ U R’ U’
L)

COLL then requires RKA Sune and Antisune. (That RKA concept is a bit hard
to get but really nice; just ask Matthew about them :3 )
If there’s one unoriented corner left for COLL you might have to use RKA
monoflip, which is a huge pain.
But guess what, if you do FEPLL before COLL you can finish COLL using a
random niklas-based algorithm, seriously.

then FEPLL can be done using just U perm and A perm (yeah, it’s possible
using just other PLLs too) and set up moves.
don’t forget about this other weird case with the edges…

CPLL is RKA A perm. I might post up a second version of this…

@Matthew I’m not sure if this method is more efficient than RKAing the
entire last layer like a 3^3…it might be better when applied to 3^5
though.



while(true)
Console.Writeline("HI!");