Message #4211

From: Melinda Green <melinda@superliminal.com>
Subject: Re: [MC4D] Spherical distortion on 4D to 3D cameras
Date: Mon, 05 Aug 2019 20:24:15 -0700

On 8/5/2019 4:49 PM, mananself@gmail.com [4D_Cubing] wrote:
> […] Somehow the rendering of the image has a cartoon-ish style. I think it has to do with the curvy surfaces. Is there anything special about the colors? What did you use to rendered after getting the coordinates?

It looks to me like the squares are subdivided into 11x11 grids and lit individually. Part of the effect might simply be self-shadows which we’re not used to seeing.

-Melinda