Message #3907

From: Eduard Baumann <ed.baumann@bluewin.ch>
Subject: Re: [MC4D] Notation
Date: Tue, 02 Jan 2018 18:05:55 +0100

I prefer the first of these two.

The standard convention in mathematics is
y-right, z-up, x-toward yourself

Kind regards
Ed

—– Original Message —–
From: Joel Karlsson joelkarlsson97@gmail.com [4D_Cubing]
To: 4D_Cubing@yahoogroups.com
Sent: Tuesday, January 02, 2018 5:46 PM
Subject: [MC4D] Notation



Hello,

I’m planning to post a more detailed solution of the physical 2^4 but
to do so I need some notation. I understand that my previous post on
notation was too long and too complicated. Luckily, I have since
realised that a simpler notation is sufficient but before I introduce
it I need some input from you. What coordinate system do you prefer?

It would be great if we could decide on one coordinate system and then
use that as a convention. Personally, I think that the coordinate
system should be right-handed but besides that, I can use pretty much
any. Two great alternatives are (for the positive half axes):
x-right, y-away from yourself, z-up
x-right, y-up, z-toward yourself

What do you think?

Best regards,
Joel