Message #3864

From: Luna Peña <scarecrowfish@gmail.com>
Subject: Re: [MC4D] Re: Cuboid parity-esque situation on a {6}x{4} duoprism
Date: Thu, 07 Dec 2017 22:44:59 +0000

Oh wow. After that it was surprisingly easy. Thanks a lot for the help. I
reckon the {7}x{4} is next. Hopefully it isn’t any worse.

~Luna

On 7 Dec 2017 21:24, "zhulama@gmail.com [4D_Cubing]" <
4D_Cubing@yahoogroups.com> wrote:

>
>
> To make long story short, turning hexagonal prism was the wrong approach
> because this seemingly solved 2C parity, but created extra 3C parity and
> this is probably unsolvable in this form…
> Correct approach was to turn the cube side to make 2C parity solvable by
> using two 3-cycles and then resolve, this fixed everything.
>
> I made like 50 macros, deleted many and was left with 31 macro, most of
> which I forgot how to activate because I just used them and made more as I
> needed them.
>
> Trap itself is concentrating too much on prism sides, twisting just cube
> sides made final macro only 4 moves long (shift all sides on a cube side
> by one)
> thought I would have to make four 50 move macros and use them 20 times or
> something…:D
>
> I would attach files, but something’s not working correctly. It’ll be
> better to solve without spoilers anyway.:)
>
>