Message #3099
From: Melinda Green <melinda@superliminal.com>
Subject: Re: [MC4D] Re: MagicTile Solving
Date: Thu, 26 Mar 2015 16:36:14 -0700
With nested macros, the ultimate would be a solution that used a single,
monster twist.
Breaking up the wiki page like that would definitely be helpful. I did
notice that there was another problem with the index. When I clicked on
the link for Ed’s puzzle it took me to a different one.
On 3/26/2015 9:35 AM, Roice Nelson roice3@gmail.com [4D_Cubing] wrote:
>
>
> Congrats from me too Ed, and thank you for the interesting writeup!
> Also, thanks so much for being a vocal public supporter of MagicTile :)
>
> A feature idea popped into my head while reading. We should have two
> counts for puzzle programs that support macros. One would be the
> existing number, the total number of twists. A second would be the
> number where a macro execution counts as 1, rather than counting the
> number of twists in the macro. This second count would be closer to
> what the user experiences for solution length.
>
> About the wiki, one simple thing we should do to make it less unwieldy
> is split the solution list to multiple pages (one page for spherical
> puzzles, one for Euclidean, one for Hyperbolic, one for Skews). The
> main solutions page could have a summary and links to the other
> pages. I just took a quick peek at the current page, and it was
> working except for some errors in creating Thumbnails. Maybe
> splitting it out would fix that.
>
> Roice
>
>
> On Thu, Mar 26, 2015 at 9:06 AM, Melinda Green
> melinda@superliminal.com <mailto:melinda@superliminal.com> [4D_Cubing]
> <4D_Cubing@yahoogroups.com <mailto:4D_Cubing@yahoogroups.com>> wrote:
>
>
>
> Congratulations, Ed. That sounds like quite a bear of a puzzle!
> Perhaps you can wrangle some people into doing a Magic Tile
> speedsolving contest and perhaps bring more attention back to that
> gem of a program.
>
> Too bad the solutions page has gotten buggy and unwieldy with so
> much content. Those were some good times when everyone was trading
> stories of the fascinating zoo of puzzles available. I bet that
> some of those unsolved ones are real beauties and beasts still to
> be discovered.
>
> On 3/26/2015 5:51 AM, ed.baumann@bluewin.ch
> <mailto:ed.baumann@bluewin.ch> [4D_Cubing] wrote:
>> I have solved now MagicTile hyperbolic {10,3} 6 color vertex
>> turning 0:0:1 with 15’111 twists.
>> It’s a lot, I know. Especially in the first stage (11’000) twists
>> can be saved.
>>
>> There are several other MagicTile which are not solved yet.
>>
>> To all: RESTART PLAYING MAGICTILE !
>>
>> Best regards
>> Ed
>
>
>
>
>
>
>