Message #2554

From: schuma <mananself@gmail.com>
Subject: Re: [MC4D] RefleCube: a reflection on the Rubik’s Cube
Date: Mon, 17 Dec 2012 22:59:20 -0000

Hi Roice,

I’m glad that you like this puzzle. And thanks for the links to previous posts. I don’t remember David Vanderschel’s program and the fact that it supported reflection. And I only remember the conversation in this group about reflection after I joined in 2010.

But I don’t feel bad about it. Before I implemented it, I played it using 3^4. I found it a very neat puzzle to solve: not tedious, but also not trivial. And I didn’t expect mirror + and mirror X were so different when solving them. Then I decided that it deserved more attention so I went on and made the puzzle.

So, does any one know of more reflection based puzzles that were implemented, like in 4D?

Nan

— In 4D_Cubing@yahoogroups.com, Roice Nelson <roice3@…> wrote:
>
> Very cool Nan! I really like the page you added, ‘Wacky things to see’,
> with the spoilers of what can happen. I have a Rubik’s Cube at home I keep
> with a single twirled corner (I don’t know why, it just makes me smile), so
> it’s nice to know I could actually solve it if it were a RefleCube :D
>
> I thought I’d mention that David Vanderschel’s Magic Cube
> 3D<http://david-v.home.texas.net/MC3D/> program
> supports these reflection moves as well. David introduced his program and
> mentioned reflection twists in the following post:
>
> http://games.groups.yahoo.com/group/4D_Cubing/message/290
>
> It may be one of the topics that provided your inspiration, but this long
> thread also has discussion about reflection twists, in various places:
>
> http://games.groups.yahoo.com/group/4D_Cubing/message/546
>
> Cheers,
> Roice
>