Message #1976

From: Eduard <baumann@mcnet.ch>
Subject: Re: Flat Rubik
Date: Fri, 23 Dec 2011 14:02:33 -0000

After sort of sabbatic break with the solve of "24cellFT" I come back to
the very special site FlatRubik
<http://www.puzzlemystery.com/FlatRubikPuzzle.aspx> . I’m playing with
the "24 faces", which is equivalent to the "Tesseract" on i-pod. As Nan
said Tesseract is lengthy because a lot change of viewpoints are
necessary to execute basic twists. "24 faces" allows to click every
basic twist immediatly but knows only one viewpoint. To apply sort of
macros (in scripts) developed on a certain part of the puzzle in a other
part is not easy because no 4D moves are offered. But this is also a
special charme!

In FlatRubik you can also find "4D Rubik Cube" which is different from
"3x3x3x3" in MPUlt because beside the normal face turning cell-twists
there are also offered layer-twists. This addresses parity questions.
Here too the 4D moves are not possible and ask for special technics.


— In 4D_Cubing@yahoogroups.com, "Eduard" <baumann@…> wrote:
>
> I wonder that nobody comments FlatRubik.
> There is an interesting relationship between MagicTile and FlatRubik.
> The "Rotate 7x7" in FlatRubik is a "495" (square, 9 colors, length 5)
> compared to the "695" in MagicTile (hexagonal, 9 colors, length 5).
> Of course all MagigTile have order 3 vertices. Rotate 7x7 has order 4
vertices.
>
>
> — In 4D_Cubing@yahoogroups.com, "Eduard" baumann@ wrote:
> >
> >
> > Flat Rubik <http://www.puzzlemystery.com/default.aspx>
> >
> > I like this site. I have seen that Andrey Astrelin is also there. On
my
> > demand they have kindly installed a script possibility. They do not
> > explicitely ask to return all numbers to home (mode 2) but only
render
> > solid color blocks (mode 1). I prefer to play mode 2. "Double shift"
has
> > the property that there the invers of the twist is not offered.
> > Interesting. The twist are of order 7. So twist^(7-1) gives the
invers.
> >
>