Message #1969

From: Melinda Green <melinda@superliminal.com>
Subject: Re: [MC4D] Re: 24cell FT
Date: Fri, 16 Dec 2011 12:03:53 -0800

Congratulations, Ed!!!

This was a mighty solution. I got your solution file and unpacked it
just fine. It’s funny because it doesn’t look that big at all when I
scroll around in it but I guess it really does contain 10 million
twists. Let this be a notice to everyone that unless you are attempting
a shortest solution, length does not matter at all. A solution is a
solution however you manage it and you should feel no less proud to make
heavy use of macros you develop.

Yes, the 24-cell is special. When you said it has no equivalent in 4D I
think you mean that it has no analog in any other dimension. 4-space has
the most regular polytopes and this one sits smack in the middle and is
also self-dual so in many ways it is the ultimate regular polytope. The
jewel in the middle of the crown. Of course lots of other polytopes have
special features like the simplexes, 120-cell, Klein’s Quartic, etc.,
but if I were a serious puzzle solver I would definitely want to have
conquered this rare and terrible beauty.

So any closing thoughts on your experience? Very few people even attempt
this monster so I’m sure that the rest of us will relish every word from
the intrepid explorers like yourself who wrestle it into submission.

Congratulations again,
-Melinda

On 12/16/2011 9:37 AM, Eduard wrote:
> I have solved now (as third person) the "24cell FT" with much more
> twists (about 10 millions) than Nan and Andrey. So the log file is
> big: 90MB. I had to zip it before sending it to the 4D cubing group.
> My log file <http://l.yimg.com/kq/static/images/yg/img/doc/zip.gif>
>
> For me the "24call FT" is the most beautyful of these virtual 4D
> twisting puzzles (and similars). It is the only regular convex 4D
> polytope which has no equivalent in 4D. The face turning mode is the
> most natural one. "24cell FT" is about 5 times more difficult to
> handle than the 3x3x3x3 and less lengthy than the 120cell.
>
>
> — In 4D_Cubing@yahoogroups.com, "Eduard" <baumann@…> wrote:
> >
> > I’m still solving with great pleasure the "24cell FT". I have solved
> 96 2C face centers, 96 3C edges and 96 2C face sides sofar and I’m
> approaching the 50% of the puzzle. My move count is 390’000 and the
> elapsed time 42h45. Nan has reached 54’000 moves and 9h25 for the
> whole. And Andrey is even better. I will use estimated 1 Mio moves to
> finish. I think that Nan and Andrey must use external computer program
> power and advise or do extremely sophisticated setup’s. Is that so?
> >
> > — In 4D_Cubing@yahoogroups.com, "Eduard" baumann@ wrote:
> > >
> > > Work with 3Cs - I have also finished 5 cells of 24. Ed, :)
> > >
> > > — In 4D_Cubing@yahoogroups.com, "Andrey" <andreyastrelin@> wrote:
> > > >
> > > > I’ve also finished 2C centers. It took about 570 twists (and no
> macros at all). Now work with 3Cs - finished 5 cells of 24. Comparing
> with 120-cell it looks not difficult at all - but the most interesting
> things are still ahead :)
> > > >
> > > > Andrey
> > > >
> > > > — In 4D_Cubing@yahoogroups.com, "Eduard" <baumann@> wrote:
> > > > >
> > > > > I have finished now the 96 2C face centers of the 24cell FT. I
> needed 8121 moves compared to the about 800 moves of Nan for the same
> thing. This is a little bit frustrating but not enough to stop my
> efforts. Now I tackle the 96 3C edges. I have already a 3 cycle. The
> same 3 cycle executed 3 times gives a 3 cycle for the 2C face-sides.
> > > > >
> > > > > — In 4D_Cubing@yahoogroups.com, "Eduard" <baumann@> wrote:
> > > > > >
> > > > > > I have started to solve "24cell FT". Until now only Nan Ma
> did it in about 54’000 moves.
> > > > > > Forst I place at home the 2 colored face elements. There are
> 96. For 52 faces I needed 5300 moves. Replaying the log file of Nan I
> see that he used only about 750 moves for all faces. Most of his moves
> are dedicated to place the 2 colored face-corner elements different
> from the face elements (13’000 to 54’000).
> > > > > > My technic consists of using a narrow 3 cycle for the faces
> and a narrow 2 element flip for faces. I estimate that I will use
> about 10’000 moves for the faces only.
> > > > > > I observe also when replying Nan’s log file that only the
> very first moves show an animation.
> > > > > > Can anybody help me to understand these things? ;-)
> > > > > >
> > > > >
> > > >
> > >
> >
>
>
>
>