Message #1720

From: Andrey <andreyastrelin@yahoo.com>
Subject: [MC4D] Re: MPUlt v0.2 is ready
Date: Mon, 16 May 2011 03:19:42 -0000

Nan,
multiclick twists work in the following way:

Andrey


— In 4D_Cubing@yahoogroups.com, "schuma" <mananself@…> wrote:
>
> Hi Andrey,
>
> It’s OK to use three clicks. I just solved the edge turning tesseract. I always triple click on an edge piece to turn it. Clicking an edge three times happens to work on ET. But for RT this trick doesn’t work.
>
> Nan
>
> — In 4D_Cubing@yahoogroups.com, "Andrey" <andreyastrelin@> wrote:
> >
> > Nan,
> > May be there is no ambiguity. But I don’t see common algorithm that finds best twist for single click when the twist is not cell-centered. Program doesn’t know the type of the axis - is knows only that it’s not passes through cell center. And I couldn’t find best axis and twist for all situations - so I implemented "stickers chain"-based interface for them.
> >
> > Andrey
> >
> > — In 4D_Cubing@yahoogroups.com, "schuma" <mananself@> wrote:
> > >
> > > Andrey,
> > >
> > > I looked at 4D_RT and 4D_ET just now. I think they are really neat and nice puzzles. I am wondering why we need three click rotations for them. It seems to me that there’s no ambiguity if one click determines the move. Is it true? Thanks.
> > >
> > > Nan
> > >
> >
>