Message #735
From: Melinda Green <melinda@superliminal.com>
Subject: Re: [MC4D]
Date: Tue, 27 Oct 2009 14:40:22 -0700
thesamer@interia.pl wrote:
> Hi!
>
> Congratulation Mateusz and Klauss for results on Wiki/Records. Nice
> results you have. It will be hard to beat them (I did the same score as
> Klaus with simplex-2).
>
Thanks also to Klaus for creating a "shortests" page for the simplex.
> 1) Can I propose adding new table on wiki when it comes to puzzles
> starting from 3 pieces on edge. It will be list of people who have
> solved the puzzle. Now it’s easy to make this change because we don’t
> have many cubers in this cathegory. Simplex-3 has well known and
> appreciated 3D version - the Pyramid. Pyramid category is on every
> championships in Rubik. For sure I ‘ll add shortest list of Simplex-3
> on my Hall of Shortest. And I know many people who will try to solve
> 4D version of this "classic" cube.
>
Please just add the table yourself, Remi! :-)
Maybe Klaus’ first link (in the "firsts" table) to his shortests history
should be changed to point to this new "Solvers" table and his second
link (in the "shortests" table) left as it is? Klaus?
> 2) I’ve added suggestions to tracker list
>
> -mc4d.props away from Desktop (for example make this file associated
> with program MC4D location)
>
I like the idea because several people have complained about this but I
would like to get some feedback and votes from more people here, so
please go to issue 70
<http://code.google.com/p/magiccube4d/issues/detail?id=70&sort=-id> and
click the star if you agree and add comments if you disagree or have
additional suggestions.
> -make dedicated icon of the program (can it be something else than
> default jar icon?)
>
I tried really hard to get that to work a while ago and failed. :-(
Thanks for opening the issue, Remi. Maybe I’ll take another stab at it
sometime.
> 3) Oh, and in my mail to Melinda I’ve pointed that all DualPrisms in
> smallest version are unsolvable due to lack all movements (the things is
> that you can’t change "by clicking" two central pieces in centres of the
> pentagonal prisms but scrambler does that kind of twists). Now
> "creators" are having debate how to solve this problem.
Yes, this is a big problem that Remi discovered which has ramifications
for the definition of these puzzles. For the short term, we’re likely
going to modify the scrambler to avoid impossible situations given the
current UI. This means that there could be problems comparing current
solutions to length-2 puzzles with future solutions. We should create a
new issue for this add some of the details of this discussion there. In
the meantime, please do not attempt solutions to length-2 puzzles (other
than the cube) until we patch this.
Thanks, Remi!
-Melinda