Message #4191

From: Theodor Pramer <>
Subject: Re: [MC4D] Please nominate Melinda’s 2x2x2x2 for the National Toy Hall of Fame
Date: Thu, 21 Mar 2019 16:16:32 +0100

Voted :) Great work taking the initiative! Great work Melinda for
creating it!

Den 2019-03-20 kl. 00:15, skrev [4D_Cubing]:
> This is a request for your vote, nominating Melinda’s 2x2x2x2 4D
> Pocket Cube for 2019 inclusion in the National Toy Hall of Fame. Go to
> and complete the form.
> When I asked for guidance on how to nominate Melinda’s 2x2x2x2 4D
> Pocket Cube to the National Toy Hall of Fame, I got this response from
> Nicholas Ricketts, the Curator of the Strong Museum of Play
> (Rochester, NY).
> Date: Thursday, February 28, 2019 1:05 PM
> From: Ricketts, Nicolas <>
> To: <>
> Subject: 4D Pocket Cube Nomination
> Dear Mr. Bailey,
> I just got your letter recommending the 4D Pocket Cube for the
> National Toy Hall of Fame. Thank you! I have forwarded the information
> to our chairman for the nomination committee and the cube will
> officially get a nomination. The best advice I can give you at this
> point is to get your friends and other fans of the cube to go online
> and nominate it as well. And you can also vote yourself—I think the
> limit is once daily but not sure about that. The more votes it gets,
> the more likely it will be to finally get inducted. I assure you that
> all the votes get counted, and they become one of the stronger factors
> for eventual induction.
> I myself will give it a nomination vote. You’ve convinced me with your
> heartfelt letter. Thank you very much for taking the time to write me
> and for thinking of Strong Museum.
> Sincerely,
> Nicolas Ricketts
> Curator
> The Strong
> One Manhattan Square
> Rochester, NY 14607 U.S.A.
> If you know the device well, filling in the field “Why does this toy
> deserve to be in the hall of fame?” may be easy. If you need some
> words my own nomination words were:
> To appreciate the innovation of Melinda’s 2x2x2x2, consider how hard
> it would be
> reduce the dimensionality of the Rubik’s Cube from three dimensions to
> two. A three dimensional
> puzzle reduced to a two dimensional challenge requires imagination.
> It is just as hard to reduce the dimensionality of a abstract device
> such as a four dimensional
> Rubik’s Cube. Four dimensional Rubik’s cubes, implemented as
> computer representations and virtual display imagery have been
> available since 1988. Melinda’s 2x2x2x2
> provides an actual three dimensional artifact that presents the four
> dimensional challenge
> in physical form. Rendered in hard colored plastic pieces using a 3D
> printer
> and cleverly placed magnets, it presents a challenge that requires
> patience and
> determination to solve. Only twelve "twisty puzzle" solvers have
> presented solutions.
> Fewer than one hundred instances of the device have been produced. As
> a puzzle on the leading edge
> of technology and challenge, this puzzle deserves early recognition.
> Go to for more information.
> Thanks for your help
> John Bailey