Message #3379

From: Melinda Green <melinda@superliminal.com>
Subject: Re: [MC4D] Custom color scheme for 8-sided puzzles.
Date: Fri, 24 Jun 2016 18:47:45 -0700

Hello Andy,

Congratulations on your first solve and welcome to our little group.

I should point out the poorly documented feature that lets you specify
set of custom face colors <http://superliminal.com/cube/faq.html#Q16>.
Eventually there should be a special color-editing editor dialog that
would let users do it all through the UI but at least there is a way for
everyone to get the particular colors that they want. I’m not even
against having a set of hard-coded default colors for the special case
of 8 faces though I’ll point out that there needs to be some additional
constraints on those colors. Namely that they work well for people with
the most common forms of color blindness and that the set be very
clearly distinct from the colors of the original Rubik’s cube since that
is part of their patent claims and one of the things we agreed to when
we negotiated live-and-let-live terms with them. In other words, this
problem is harder than it looks. You would be more than welcome to try
implementing a face-colors editor if you like. Basically it should let
users view, edit, and delete sets of colors for all puzzles with N
faces, with no maximum value of N.

-Melinda

On 6/24/2016 6:15 PM, legomany3448@gmail.com [4D_Cubing] wrote:
>
>
> After completing my first 3^4 solve, I decided that I simply could not
> continue with the default color scheme. It had dull colors like brown
> and three shades of blue adjacent to each other. In the 3D world, only
> 12-sided megaminxes are allowed to get away with awful colors like
> that. I understand why this is, and the automatic generation of
> visually distinct colors works extremely well for larger puzzles, but
> nothing beats a hand-picked color scheme. So I made a quick hack that
> will color your cube much more beautifully. White/yellow and
> red/orange are opposites, as they should be. Bright and dark green are
> opposites as well, in addition to dark and light blue. Here’s a link
> to the Github repository <https://github.com/HactarCE/magiccube4d>,
> and here’s a link to the release
> <https://github.com/HactarCE/magiccube4d/releases>. Let me know if you
> like these colors better. :)
>