Message #3204

From: Melinda Green <melinda@superliminal.com>
Subject: Re: [MC4D] Re: Question about physical cube
Date: Mon, 02 Nov 2015 13:00:30 -0800

Attachments don’t work well with Yahoo groups, MediaFire is very
aggressive with pop-ups and seems like a malware site, and RAR files are
problematic on Windows at least. Would you please just create a YouTube
video and send us the link?

And in case anyone hasn’t seen this one, here’s a video of a puzzle made
from the telescoping edges of a 4D cube:
https://www.youtube.com/watch?v=YL-vlONT2QM&list=PLx1mIVtz33hITKuvUBhswO5Cd4In4ajQr&index=3
It’s certainly awkward but it shows that interesting things are at least
possible in this quest.

Thanks,
-Melinda

On 11/1/2015 10:41 PM, phamthihoa4444@gmail.com [4D_Cubing] wrote:
> Have you see the video yet? You are only right if someone prove it.
> What is wrong with 2^3 in 2D?
> + telescopic rod: It exists in nD for all n>=2. In n=2 it just has to be very hard. (attaching picture. I think you can make one too, but I do it for sure)
> + connector: It exists in 3D, but not 2D. However in 2D you can use soft material to make connector.
> + magnet.
> + self-intersection: I can’t find any self-intersection in the video. But in 3D it may exist. In that case you use 3 instead of 6 rods per vertex, at the cost of losing 4D symmetry.
> I will make a better video if you need one. The self-intersection property would be clear.
>
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> Posted by: phamthihoa4444@gmail.com
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