Message #2023

From: schuma <mananself@gmail.com>
Subject: Re: Super Puzzle Sunday!
Date: Sat, 11 Feb 2012 09:12:16 -0000

Hi Roice,

I have migrated my records to this wiki page. It looks pretty good. I suggest keeping a list of all the solvers for each puzzle. For example, under the first puzzle <http://wiki.superliminal.com/wiki/MagicTile_v2_Solutions#Face_Twisting> I’m keeping both Eduard’s and my records.

Nan


— In 4D_Cubing@yahoogroups.com, Roice Nelson <roice3@…> wrote:
>
> I generated a page in the wiki with a set of tables corresponding to the
> new MT puzzle tree structure. The generation of this can easily be changed
> if you guys would like different columns, etc.
>
> http://wiki.superliminal.com/wiki/MagicTile_v2_Solutions
>
> The page is a bit unwieldy, though it is nice that sections can easily be
> edited individually. I think separating it into three different pages (one
> for each geometry type) would improve things. Let me know if you think
> this looks like a useful path for solution tracking.
>
> Roice
>
>
> On Tue, Feb 7, 2012 at 11:04 AM, Roice Nelson <roice3@…> wrote:
>
> > Hi Nan,
> >
> > Thank you for your feedback.
> >
> > Do not worry - I have copies of all the binaries I’ve uploaded in the
> > past. However, I think it will be better to change the latest code to be
> > able to load the older files. The persistence needed to change for ET and
> > VT puzzles, and it was easier to put that loading message in for those
> > instead of support for loading older files. I had wondered if that might
> > be ok, but I should have made a stronger effort to be backward compatible
> > from the start. I will ping you when a fix is available (hopefully this
> > weekend).
> >
> > Also, I will make middle slicing for spherical puzzles the next item to
> > implement after the load fix. It should not be very difficult.
> >
> > On the wiki topic, it will be easy to programmatically generate a wiki
> > table with the current puzzle list, so I will take a shot at one to see
> > what you think of it. And I will privately send you a list of the new
> > names which correspond to the puzzles you’ve already solved. Sorry again
> > about that. I had to change the naming since previous names like "ET {3,7}"
> > are now ambiguous.
> >
> > Take Care,
> > Roice
> >
> >
> > On Mon, Feb 6, 2012 at 11:54 PM, schuma <mananself@…> wrote:
> >
> >> Hi Roice,
> >>
> >> Thank you for making so many puzzles!!! I usually don’t complain about
> >> too many puzzles. But this version has way too many.
> >>
> >> I think I need a good way to keep track of the puzzles that have been
> >> solved. The list I created before doesn’t have structures. It would be good
> >> if someone, or I, can create a table that reflects the current tree
> >> structure of the puzzles. I think, if so, I’m more motivated to solve them.
> >>
> >> I haven’t looked into the new terminology and don’t know how hard it
> >> would be to translate the old names to the new names. But many of the old
> >> log files don’t load. Probably I don’t really need to open them. But it
> >> would be nice, for me, to have a previous version of v2 that can open the
> >> older logs, just in case I want to look at them, occasionally. After all, I
> >> spent 40+ hours on the {3,7} puzzles. My old version has already been
> >> replaced by the new version. Roice, do you have a copy of the old version?
> >> Can you put it somewhere?
> >>
> >> In Magic Tile v1, clicking while holding numbers "2" will turn the second
> >> layer. I find it convenient to make middle layer turns. Is it hard to
> >> implement in v2? In some puzzles like Dodecahedron F2:0:1, the middle layer
> >> turns will be useful.
> >>
> >> Nan
> >>
> >>
>