Message #1486

From: Andrey <>
Subject: Re: [MC4D] Magic Tile - 3 colors, 7 layers solved.
Date: Fri, 04 Mar 2011 15:55:19 -0000

Yes, it was hexagonal. But it could be any of them.

— In, "Eduard Baumann" <baumann@…> wrote:
> All 3-color puzzle are equivalent you say. Which one have you solved with 109 twists? Hexagonal?
> Ed
> —– Original Message —–
> From: Andrey
> To:
> Sent: Thursday, March 03, 2011 8:35 AM
> Subject: [MC4D] Magic Tile - 3 colors, 7 layers solved.
> There are 5 different 3-color puzzles that are implemented in Magic Tile, but they all are the same and equivalent to "hemi-cube" - a figure with 1 corner, 3 edges and 3 faces. As far as I know, it is the only nonorientable puzzle that is implemented for now.
> Everybody can made it himself in material world: take Rubik’s cube, paint it in 3 colors and always do twists in pairs - rotate opposite faces in the same direction.
> I don’t remember if I solved it before. May be yes. It’s very interesting
> puzzle: it is nonorientable, very dense and has strange behaviour of pieces.
> There may be parity problems on every layer: if you solve layer from inside,
> you may find that two "diagonal" stickers are swapped, and you have to swap a
> couple of "side" stickers and then restore them by "even" operations.
> Result is 109 twists. It could be much better (below 20?), but I’ve solved it
> by intuition only.
> Andrey