Message #1371

From: Roice Nelson <roice3@gmail.com>
Subject: Re: [MC4D] MS5D v0.11 uploaded [Re: MS5D v0.1]
Date: Sat, 29 Jan 2011 14:43:46 -0600

Hi Andrey,

Thank you for the updates. Sorry, I can’t seem to restrain myself from
giving more feedback. I hope it is useful, and please only take it all as
suggestions!

The 1/3 puzzle is my favorite to look at. I think this is the closest to a
5D Pyraminx, the only difference being that trivial tips aren’t being sliced
up. For that, you’d need a (1/3+2/3) puzzle.

All the best,
Roice


On Sat, Jan 29, 2011 at 8:39 AM, Andrey <andreyastrelin@yahoo.com> wrote:

> http://games.groups.yahoo.com/group/4D_Cubing/files/MC7D/MS5D.zip
>
> Animation - ready
> Direction of twist - fixed
> Twist with hidden face - fixed
> Log files - work somehow (not tested much)
>
> No macros, no recentering.
>
>
> Navigation is changed a little. Now Shift+Left button and Shift+Right
> button implement couple of different 4D rotations, you may use them to move
> apart intersecting cells.
>
> Andrey
>
> — In 4D_Cubing@yahoogroups.com, Roice Nelson <roice3@…> wrote:
> >
> > Very nice :)
> >
> > My number one feature request is of course animation. I feel that will
> give
> > a huge benefit in understanding the puzzle.
> >
> > The other main feedback I have for now is that twisting feels backwards.
> > When I click 3 stickers in succession, say A,B,C I would expect the end
> > result to be a 3-cycle of those stickers that went A->B->C->A (if I’m
> > clicking in a clockwise fashion, I’d like the stickers to rotate
> > clockwise). Instead, you’ve chosen to make it A<-B<-C<-A. I was curious
> > the reason for this.
> >
> > Minor issues I ran into with my brief interaction:
> > - when you have some faces turned off and make a twist, there is
> > a highlighting problem (the stickers that should be highlighted are not
> > refreshed). Clicking one of the face checkboxes forces a refresh, so
> that
> > is a workaround.
> > - crash when clicking "show pieces", though you did say this wasn’t
> tested.
> >
> > I am finding the 4D shift-left rotations strangely unintuitive (they
> don’t
> > seem to act like MC4D), but I will have to think on why this is the case
> > more before I can give any useful feedback.
> >
> > Awesome as usual Andrey! You’re a puzzle producing machine!
> > Roice
> >
>
>
>
>
> ————————————
>
> Yahoo! Groups Links
>
>
>
>