Message #1067
From: Andrey <andreyastrelin@yahoo.com>
Subject: Re: [MC4D] MC2D idea lolz
Date: Fri, 23 Jul 2010 06:17:58 -0000
In super-super-cube we need to restore initial position and orientation of all pieces including 0-colored. So Flatland version of such puzzle should be semitransparent (and it’ll not work there anyway), but we can look on it from the side. Possible initial painting and result of first twists are there:
http://groups.yahoo.com/group/4D_Cubing/photos/album/1962624577/pic/1294004249/view?picmode=&mode=tn&order=ordinal&start=1&count=20&dir=asc
Andrey
— In 4D_Cubing@yahoogroups.com, Melinda Green <melinda@…> wrote:
>
> I don’t understand. The faces of MC4D are lines, not polygons. Picture
> please?
> -Melinda
>
> Andrey wrote:
> > N^2 may be interesting if you implement it as super-super-cube, for example, paint large square faces of the puzzle in 4 colors each (divide them by diagonals).
> >
> > Andrey
> >
> >
> > — In 4D_Cubing@yahoogroups.com, Melinda Green <melinda@> wrote:
> >
> >> That would be me but MC2D is most interesting for analysis of its
> >> incredibly small state graph than it is as a puzzle, with or without
> >> large edge lengths. If you need a break from the higher-dimensional
> >> puzzles I suggest that you consider going outside. :-)
> >>
> >> -Melinda
> >>
> >> deustfrr wrote:
> >>
> >>> Can someone who made MC4D make a download-able MC2D from 2^2 to 21^2?
> >>> I think it’ll be nice, especially for people who can’t solve 3^3 or for people who just want to take a break from the MC4D/5D/7D madness.
>