Message #635
From: rev_16_4 <rev_16_4@yahoo.com>
Subject: [MC4D] Re: Parity on MC m^n
Date: Mon, 02 Feb 2009 00:34:47 -0000
Ok, one last reply today. I’m going to trim this down to the points 
I’m commenting on (apologies if this is in bad form):
>> On a 3^3, a single swapped pair has odd parity. This cannot happen
>> due to the even (aka double odd) parity of a single quarter twist 
>> on a 3^3. However, using reduction, the "single swapped edge pair" 
>> (with correct orientation) parity err on a 4^3 can seem to occur. 
>> This will alway take an even number of quarter twists to solve.
> Furthermore, we can say that some of those twists will have to be 
> of the inner slice.  In fact, both inner and outer twists will be 
> required, an even number of both.  I can provide my reasoning for
> this conclusion if desired.
I agree completely.
>> You can see a similar phenomenon with a 3^3….
> It is interesting to note you can have an odd number of corner pair 
> swaps with an even number of edge pair swaps if the orientations of 
> the corners also come into play, the most simple example being a 
> cube that is solved except for two corners.  In this case I guess 
> the double odd parity is shared with the orientations instead of 
> the edges.
Are you refering to two corners that aren’t oriented correctly? If 
not I’m not sure what you mean. On a 3^3, you cannot swap a single 
pair of corners, regardless of orientation, unless an odd # of pairs 
of edges are swapped as well.
> I think we can deduce the 4C case is impossible because corners are 
> only permuted/oriented by outer twists (that is, by the same twist 
> set as the 3^4), and this is not a possible configuration on the 
> 3^4.  The 3C case I’m unsure of, but I plan to experiment with it 
> some.
I’m not so sure. The same thing is possible on the 4^3, yet not on 
the 3^3….
>>[…"Wait a minute! This position is unsolvable!"]
> That is exactly what happened to me though ;)  But using a mental 
> parity model of a 4^3, not a 3^4.  Considering two adjacent, 
> identically colored and oriented pieces as behaving like a single 
> edge piece on a 4^3, I reached this state and did not know how to 
> solve it (because the solution necessitated breaking these already 
> solved, artificially joined pieces back in two).  Since I had 
> already mentally recategorized those sets of two as single merged 
> pieces, the puzzle model I was trying to use to my advantage left 
> me stuck.
Interesting. Essentially you went 4^4, to 4*3^3, to 3^4? This parity 
case happened between 4*3^3 and 3^4? Is this close to accurate?
> Overall, I’d say the different usages of the word parity is still 
> clouding the discussion here.  I am conceding that my use of the 
> phrase "parity problem" is perhaps too general.  After all, a 
> problem is simply a configuration you don’t know how to solve using 
> a tool set of sequences.
> And parity just means even or odd, which can be applied in a number 
> of ways.  I promise it’s clear in my mind though :)  I like the 
> reductionist approach of analyzing parities and deriving what that 
> says about the solution.  I like the concept of "parity problem" 
> defined in the context of mismatches between the different parity 
> characteristics of various puzzles, that they are mental surprises 
> (perceived impossibilities) when one tries to use solution methods 
> across multiple puzzles.
I agree, the terminology is annoying. I was typing some of these 
posts thinking "Do I really need to say ‘single edge pair-swap parity 
error’ every time?" I figured it was too ambiguous otherwise. I like 
your definition for traditional "parity problems" above. It’s exactly 
what’s happening, regardless of how you solve the puzzle.
This was the question I kept having while trying to develop a 
solution across all n^d. How do you address a possible parity 
condition that might only happen on d>10, but has no relevence on 
realistic puzzles? 4_4Roice2.log is a good example. This can’t happen 
on a 4^3 (or 3^4). Are there similar issues on the 4^5? I don’t know. 
Not with the caging method I settled on. And not with even n, d>3 if 
the only limitation you self impose is "only conjugators and 
commutators are legal." I suppose this is the spirit of the no parity 
problem comment I made. I’m also confident that given a 4^100, and 
time was no issue, I could solve any given solvable parity case with 
the solution I have. The only reason time is an issue is because each 
algorith would be somewhere around 14 * 2^97 quarter-twists!
Thanks for the lively discussion.
-Levi