Message #501
From: David Smith <djs314djs314@yahoo.com>
Subject: [MC4D] Re: Magic120Cell Realized
Date: Wed, 07 May 2008 11:59:55 -0000
That was a great analogy!
I did a quick calculation - the number is approximately
2.3 x 10^8240, therefore not even one hundred layers of
universes would be enough!!!
I realized right after I submitted my post that I made
a minor error. When I said:
> To show this number is exact, we will have to find 3 algorithms:
> one that performs a 3-cycle of any three 2-coloreds without
> affecting any other 2-coloreds, a 3-cycle of any three 3-coloreds
> without affecting any other 3-coloreds, and a 3-cycle of any
> three 4-coloreds without affecting any other 4-coloreds. These
> three algorithms, when combined with each other and conjugates
> (setup moves), can produce any possible permutation of the
> pieces.
I should have said:
> To show this number is exact, we will have to find 3 algorithms:
> one that performs a 3-cycle of any three 2-coloreds without
> affecting any other pieces, a 3-cycle of any three 3-coloreds
> without affecting any other pieces, and a 3-cycle of any
> three 4-coloreds without affecting any other pieces. These
> three algorithms, when combined with each other and conjugates
> (setup moves), can produce any possible permutation of the
> pieces.
where each algorithm performs its task without affecting
any other pieces, instead of any other pieces with the same
number of colors. But this error is minor, and does not
affect the final answer!
Also, I won’t worry about the length of my posts anymore!
Roice mentioned an interest in my general algorithm that
performs a 3-cycle of any three pieces on any sized 4D
cube, so I will post it soon, although I do think it is
relatively simple. However, I think similar techniques
could be used for the pieces of the 120-cell, which
would help validate the number I calculated. Also,
I looked up the section in "The Rubik Tesseract" in
Appendix A on the algorithms they discovered to validate
their calculation of the 3^4 cube. They managed to
obtain all of the required algorithms for the 4-coloreds
we would need to find (20 different algorithms!)
using a single pair of twists! I believe similar methods
could be used on the 120-cell.
-David
— In 4D_Cubing@yahoogroups.com, Melinda Green <melinda@…> wrote:
>
> What a number indeed!
>
> So let me get this straight. If you imagine all the particles in
the
> universe, and then imagine that each one really consists of
another
> entire universe, and for each particle in those universes, another
> universe, and so on ten times, you would still not have enough
particles
> so that each one could represent one unique state of this puzzle?
OK, I
> suppose that counts as a big number. :-)
>
> BTW, don’t worry about the length of your posts David. It’s easy
enough
> for anyone who’s not interested to just delete them. Any subject
even
> remotely on-topic should be fair game. Even if the posts become
too
> frequent for some people, they can choose to get daily digests or
even
> no email at all and just read the messages on the web site when
they
> feel like it.
>
> -Melinda